I'm looking to the 648 target sheet, and it's probably the same with the other files - they are stored as 48 bit RGB files, have you seen any benefit to start off printing the patch sheets with these *.tiff files , and not just with the common 24 bit (8 bit per color) files. ? I remember already some discussion about the (in)ability of printer drivers to print such 48bit files .
That's a good question that might not yield to a good answer without an experiment with target sheets done both ways.
I did find out that I could see a visual difference when printing an image in 16-bit presented to the printer vs the same image in 8-bit presented to the printer:
https://www.printerknowledge.com/th...s-and-8-vs-16-bit-workflows.16794/post-143833
A bit different with color targets as most of the color chips are spaced from each other. In the
@pharmacist's profile of 9x9x9 color cube, the color numbers could be ~28 separated from each other. With 8 bits, a separation might be off by 1 when rounded.
However, with the greyscale of 128 shades, the steps between them would be ~2, so an occasional 8-bit rounding error could separate one step by 3 instead of 2.
I'm unsure what difference that would make once the RBG is translated into printer CMYK and other measurement inaccuracies and finally turned into a profile.
I was planning on doing some grayscale target experiments on my Espon P900 to tease out what is going on with Black Enhanced Overcoat, and Carbon Black so I just may add targeted experiments doing a target in 8 bit vs 16 bit to see if it makes any difference.
Even if you could measure a difference in the experiments, I bet you would never see the difference in a printed image.
For me, since the 16-bit print option is there on my Mac, it did show a difference, as shown in my linked post, I am, by default, going to print in 16-bit for profiling targets.